Activities

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Showing 18 of 24 activities. To narrow your results, use the filters above.

Get Cooking

  • Energy
Grades:
  • K–5
Level: 4
In this activity, students will build a simple solar cooker, make observations and qualitatively describe the melting rate of a piece of chocolate in the cooker.
  • Technology
.pdf
Grades:
  • 9–12
Level: 4
Students will explore how satellites send images from telescopes in space, which we can access on Earth via the Internet.
  • Technology
.pdf
Grades:
  • 9–12
Level: 3
Students will investigate the application of 3D printing to space technology.
  • Math
  • Science
  • Technology
.pdf
Grades:
  • K–5
Level: 3
In this activity, students will create their own windmills and test them in a wind created by a fan.
  • Technology
.pdf
New

All Geared Up!

  • Manufacturing
Grades:
  • 9–12
Level: 3
Learn about gears, how they work, and differences in gear size as well as develop an understanding of angular speed. Students will analyze a variety of situations by applying arc length and other trigonometric functions to determine degrees of rotation.
  • Math
  • Technology
.pdf
Grades:
  • 9–12
Level: 3
Students will create a case study to demonstrate how to incorporate smart city technology into an assigned city.
  • Technology
.pdf
Grades:
  • 9–12
Level: 3
Students will work together to evaluate the effects of collaborative efforts between doctors and robotic technology that is providing advancements in the healthcare atmosphere.
  • Science
  • Technology
.pdf
Grades:
  • 9–12
Level: 3
Students will design one or more unique levels of a maze game using a free online coding program.
  • Technology
.pdf
Grades:
  • 9–12
Level: 3
Students will investigate the technological application of quantum effects in cyber security.
  • Engineering
  • Technology
.pdf
Grades:
  • 9–12
Level: 3
Students will use geometric shapes to design a unique three-dimensional object that has an everyday use.
  • Technology
.pdf
Grades:
  • 9–12
Level: 3
In this activity, students work in teams to develop a method for creating a mathematical model of the path of a ball. The teams measure the height from which a ball is thrown, and the time taken for the ball to reach the ground.
  • Technology
.pdf
Grades:
  • 9–12
Level: 3
Students will investigate, categorize and explore the multitude of IT career categories that are available through reading several IT-career cards.
  • Technology
.pdf
New

Systems Thinking

  • Manufacturing
Grades:
  • 9–12
Level: 3
Students will understand the importance of causal loop diagrams in order to make meaningful connections within a system. By looking at the critical components of a system, students will learn how to analyze the interdependence needed for optimal system
  • Technology
.pdf
Grades:
  • 9–12
Level: 3
Students will gain an understanding of the difference between additive and subtractive manufacturing by creating a video of a prototype they will build using both methods.
  • Technology
.pdf

AI

  • IT
Grades:
  • 9–12
Level: 2
Students will investigate and categorize types of artificial intelligence to determine a protocol for the Turing Test.
  • Engineering
  • Technology
.pdf
Grades:
  • 9–12
Level: 2
Students will learn the foundations of cybersecurity and work together to analyze a variety of cybercrime scenarios. In addition, they will propose measures they might take to prevent each type of cybercrime from happening to them.
  • Technology
.pdf

Blowin' in the Wind

  • Manufacturing
Grades:
  • K–5
Level: 2
In this activity, students will create their own windmills and test them against the models made by their classmates.
  • Technology
.pdf