Activities

Explore 3D Design

• IT
• 9–12
Level: 3
Students will use geometric shapes to design a unique three-dimensional object that has an everyday use.
• Technology
.pdf

Design All Around Us

• IT
• 9–12
Level: 2
Students will “mash up” an assigned product with one design influence from nature and present the product design to their peers using a free CAD software (such as Google Sketch).
• Engineering
.pdf

Crack the Code

• IT
• 9–12
Level: 3
Students will design one or more unique levels of a maze game using a free online coding program.
• Technology
.pdf

Cause and Effect on the Land

• Manufacturing
• K–5
Level: 2
In this activity, students will examine how the Earth's land surface is affected by water in its different forms.
• Science
.pdf

Buggy Bodies

• Manufacturing
• K–5
Level: 1
In this activity, students will investigate how a specific group of insects move, referred to in our lesson as the focus insects.
• Science
.pdf

Biomes and Biomimicry

• IT
• 9–12
Level: 2
In this activity, students will work in teams and use the approach of biomimicry to build an Adaptation Station that will enhance life for humans living in a specific environment.
• Science
.pdf

How Low Can You Go?

• Energy
• 9–12
Level: 3
In this activity, students will investigate factors that influence the temperature of an isolated system and relate this to average kinetic energy and thermodynamic properties.
• Science
.pdf

Recycling Improvements

• Manufacturing
• 9–12
Level: 2
After learning about the amount of paper that the United States uses every year, students will observe how homemade recycled paper is made. Upon examining the result, students will be challenged to refine this process in order to produce a paper product.
• Engineering
.pdf

How a Ball Falls

• IT
• 9–12
Level: 3
In this activity, students work in teams to develop a method for creating a mathematical model of the path of a ball. The teams measure the height from which a ball is thrown, and the time taken for the ball to reach the ground.
• Technology
.pdf

Coin Batteries

• Energy
• 9–12
Level: 3
Students will construct a coin battery and measure its voltage output. They will compare their battery’s voltage to that of traditional AA/AAA batteries and consider modifications to their battery so it produces enough power to light up an LED bulb.
• Science
.pdf

Game Set Match

• Energy
• 9–12
Level: 3
In this activity, students will investigate how robots work including robotic parts and explain how energy is transferred to make different parts move.
• Science
.pdf

Stacking Cups

• IT
• 9–12
Level: 3
Students will work in small groups to stack Solo cups vs. Styrofoam cups to see how many of each it takes for the two stacks to be equal. Students will then derive a system of linear equations to model the scenario of the two stacks of cups.
• Math
.pdf

Modeling Constraints

• IT
• 9–12
Level: 2
Students will work in small groups to investigate constraints of starting a business. Each group will be assigned a specific constraint. Small groups will then write a linear inequality and graph the inequality on a group capture sheet.
• Math
.pdf

Cyber Security

• IT
• 9–12
Level: 3
Students will investigate the technological application of quantum effects in cyber security.
• Engineering
• Technology
.pdf

AI

• IT
• 9–12
Level: 2
Students will investigate and categorize types of artificial intelligence to determine a protocol for the Turing Test.
• Engineering
• Technology
.pdf

• IT