Activities

Game Set Match

• Energy
• 9–12
Level: 3
In this activity, students will investigate how robots work including robotic parts and explain how energy is transferred to make different parts move.
• Science
.pdf

How a Ball Falls

• IT
• 9–12
Level: 3
In this activity, students work in teams to develop a method for creating a mathematical model of the path of a ball. The teams measure the height from which a ball is thrown, and the time taken for the ball to reach the ground.
• Technology
.pdf

How Low Can You Go?

• Energy
• 9–12
Level: 3
In this activity, students will investigate factors that influence the temperature of an isolated system and relate this to average kinetic energy and thermodynamic properties.
• Science
.pdf

IT Careers

• IT
• 9–12
Level: 3
Students will investigate, categorize and explore the multitude of IT career categories that are available through reading several IT-career cards.
• Technology
.pdf

Life Cycle of Engineering

• Manufacturing
• 9–12
Level: 3
Students will use a life cycle audit to evaluate a product’s environmental impact on society by proposing design changes in order to reduce the negative impact it could have.
• Engineering
.pdf

Market Research and Design

• IT
• Manufacturing
• 9–12
Level: 3
In this lesson, students will work in teams to design a pair of headphones specifically for children under three.
• Engineering
.pdf

Pixel Art

• IT
• 9–12
Level: 3
Students work together to build an algorithm for drawing a pixel picture using coordinate directions and color assignments on graph paper. Then, students follow the algorithms of other groups to create the images on a larger scale with post-it notes.
• Math
.pdf

Run-Off Solutions

• Manufacturing
• 9–12
Level: 3
Students will learn about the concept of low impact development: practices that use or copy natural processes such as absorption or evaporation to protect water quality.
• Engineering
.pdf

Stacking Cups

• IT
• 9–12
Level: 3
Students will work in small groups to stack Solo cups vs. Styrofoam cups to see how many of each it takes for the two stacks to be equal. Students will then derive a system of linear equations to model the scenario of the two stacks of cups.
• Math
.pdf
New

• 9–12
Level: 3
Students will gain an understanding of the difference between additive and subtractive manufacturing by creating a video of a prototype they will build using both methods.
• Technology
.pdf

AI

• IT
• 9–12
Level: 2
Students will investigate and categorize types of artificial intelligence to determine a protocol for the Turing Test.
• Engineering
• Technology
.pdf
New

Avoiding Cybercrime

• 9–12
Level: 2
Students will learn the foundations of cybersecurity and work together to analyze a variety of cybercrime scenarios. In addition, they will propose measures they might take to prevent each type of cybercrime from happening to them.
• Technology
.pdf

Biomes and Biomimicry

• IT
• 9–12
Level: 2
In this activity, students will work in teams and use the approach of biomimicry to build an Adaptation Station that will enhance life for humans living in a specific environment.
• Science
.pdf

Design All Around Us

• IT
• 9–12
Level: 2
Students will “mash up” an assigned product with one design influence from nature and present the product design to their peers using a free CAD software (such as Google Sketch).
• Engineering
.pdf
New