Activities

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Showing 18 of 55 activities. To narrow your results, use the filters above.

Grades:
  • 9–12
Level: 3
Students explore the basic components of vehicle design and learn about the conditions affecting Mars rovers. They design an improved Mars rover by defining a problem and proposing a solution in the form of improved design elements.
  • Engineering
.pdf
Grades:
  • 9–12
Level: 2
Students will “mash up” an assigned product with one design influence from nature and present the product design to their peers using a free CAD software (such as Google Sketch).
  • Engineering
.pdf
New

Design a NewBot

  • Manufacturing
Grades:
  • 9–12
Level: 2
Students will identify problems in society and design a prototype, including sensors and components necessary for a new robot. Students will engage in the engineering design process and seek suggestions from their peers to improve design concepts.
  • Engineering
  • Technology
.pdf
Grades:
  • 9–12
Level: 3
Students will investigate the technological application of quantum effects in cyber security.
  • Engineering
  • Technology
.pdf
Grades:
  • 9–12
Level: 4
Description: Students consider the benefits and tradeoffs of using credit and learn about the role interest plays in using credit cards. Then, they create an equation that describes the length of time it takes to pay off a debt.
  • Math
.pdf
Grades:
  • 9–12
Level: 3
Students will design one or more unique levels of a maze game using a free online coding program.
  • Technology
.pdf
Grades:
  • 9–12
Level: 3
Students will work together to evaluate the effects of collaborative efforts between doctors and robotic technology that is providing advancements in the healthcare atmosphere.
  • Science
  • Technology
.pdf
Grades:
  • 9–12
Level: 3
Students will construct a coin battery and measure its voltage output. They will compare their battery’s voltage to that of traditional AA/AAA batteries and consider modifications to their battery so it produces enough power to light up an LED bulb.
  • Science
.pdf
Grades:
  • 9–12
Level: 3
Students will create a case study to demonstrate how to incorporate smart city technology into an assigned city.
  • Technology
.pdf
Grades:
  • 9–12
Level: 4
In this activity, students will explore a variety of real-world applications of machine learning and use the information to consider the potential advantages and disadvantages that come along with it.
  • Engineering
.pdf
New

Build a Bungee

  • Energy
Grades:
  • 9–12
Level: 4
Students will simulate a safe bungee jump using rubber bands and a small doll or action figure. Through experimentation, students will generate a linear equation to represent the relationship between the number of rubber bands and the distance the doll
  • Science
.pdf
Grades:
  • 9–12
Level: 2
In this activity, students will work in teams and use the approach of biomimicry to build an Adaptation Station that will enhance life for humans living in a specific environment.
  • Science
.pdf
Grades:
  • 9–12
Level: 2
Students will learn the foundations of cybersecurity and work together to analyze a variety of cybercrime scenarios. In addition, they will propose measures they might take to prevent each type of cybercrime from happening to them.
  • Technology
.pdf
New

All Geared Up!

  • Manufacturing
Grades:
  • 9–12
Level: 3
Learn about gears, how they work, and differences in gear size as well as develop an understanding of angular speed. Students will analyze a variety of situations by applying arc length and other trigonometric functions to determine degrees of rotation.
  • Math
  • Technology
.pdf

AI

  • IT
Grades:
  • 9–12
Level: 2
Students will investigate and categorize types of artificial intelligence to determine a protocol for the Turing Test.
  • Engineering
  • Technology
.pdf
New

A Ball In Motion

  • Energy
Grades:
  • 9–12
Level: 4
Students will investigate the relationship between quadratic functions and the parabolic path traveled by a ball in motion. Students will analyze data to understand the mathematical relationships that exist along the path of a ball in flight.
  • Math
  • Science
.pdf