# Activities

## Can Machines Learn?

• IT
• 9–12
Level: 4
In this activity, students will explore a variety of real-world applications of machine learning and use the information to consider the potential advantages and disadvantages that come along with it.
• Engineering
.pdf

## Credit Card Debt

• IT
• 9–12
Level: 4
Description: Students consider the benefits and tradeoffs of using credit and learn about the role interest plays in using credit cards. Then, they create an equation that describes the length of time it takes to pay off a debt.
• Math
.pdf

## How Does Your City Grow

• IT
• 9–12
Level: 4
Working in groups, students will select a city and then use U.S. government census data to develop an algebraic relationship between time and population size.
• Math
.pdf

## Light the Bulb

• Energy
• 9–12
Level: 4
In this investigation, students will design three different circuit arrangements with a switch capable of lighting a small light bulb. They will use the results of this investigation to determine the best configuration for wiring holiday lights.
• Science
.pdf

## Satellite Telemetry

• IT
• 9–12
Level: 4
Students will explore how satellites send images from telescopes in space, which we can access on Earth via the Internet.
• Technology
.pdf

## Synthetic Properties

• IT
• Manufacturing
• 9–12
Level: 4
In this activity, students will compare samples of monomers and polymers in powder and thread form (sugar/cotton candy and cotton flock/cotton balls).
• Science
.pdf

## Stacking Cups

• IT
• 9–12
Level: 3
Students will work in small groups to stack Solo cups vs. Styrofoam cups to see how many of each it takes for the two stacks to be equal. Students will then derive a system of linear equations to model the scenario of the two stacks of cups.
• Math
.pdf

## 3D Printing Robots

• IT
• 9–12
Level: 3
Students will investigate the application of 3D printing to space technology.
• Math
• Science
• Technology
.pdf

## City Life

• IT
• 9–12
Level: 3
Students will create a case study to demonstrate how to incorporate smart city technology into an assigned city.
• Technology
.pdf

## Coin Batteries

• Energy
• 9–12
Level: 3
Students will construct a coin battery and measure its voltage output. They will compare their battery’s voltage to that of traditional AA/AAA batteries and consider modifications to their battery so it produces enough power to light up an LED bulb.
• Science
.pdf

## Collaborative Healthcare

• IT
• 9–12
Level: 3
Students will work together to evaluate the effects of collaborative efforts between doctors and robotic technology that is providing advancements in the healthcare atmosphere.
• Science
• Technology
.pdf

## Crack the Code

• IT
• 9–12
Level: 3
Students will design one or more unique levels of a maze game using a free online coding program.
• Technology
.pdf

## Cyber Security

• IT
• 9–12
Level: 3
Students will investigate the technological application of quantum effects in cyber security.
• Engineering
• Technology
.pdf

## Designing a Mars Rover

• Manufacturing
• 9–12
Level: 3
Students explore the basic components of vehicle design and learn about the conditions affecting Mars rovers. They design an improved Mars rover by defining a problem and proposing a solution in the form of improved design elements.
• Engineering
.pdf