Employee Led Student Activities

Select a filter below to refine activity results. To find activities that use tools from the Siemens Employee Technology Toolkit, use the Tech Tools filter.

Mystic Mirrors

• Energy
• K–5
Level: 2
In this activity, students will explore light travel and how it is redirected with the use of mirrors.
• Science

Top Design

• Energy
• K–5
Level: 1
In this activity students will examine the relationships between the organisms within an ecosystem and how changes that affect one affect the others.
• Science

Name that Connection

• Energy
• K–5
Level: 2
In this activity, students will take on the role of organisms in various environments as they discover the concept of interdependence in ecosystems.
• Science

Polar Opposites

• Energy
• K–5
Level: 4
In this activity, students will create a simple model of Earth as a magnet.
• Science

• Energy
• K–5
Level: 1
In this activity, students will use shadows to demonstrate that Earth is moving, not the sun.
• Science

Modeling Constraints

• IT
• 9–12
Level: 2
Students will work in small groups to investigate constraints of starting a business. Each group will be assigned a specific constraint. Small groups will then write a linear inequality and graph the inequality on a group capture sheet.
• Math

Recycling Improvements

• Manufacturing
• 9–12
Level: 2
After learning about the amount of paper that the United States uses every year, students will observe how homemade recycled paper is made. Upon examining the result, students will be challenged to refine this process in order to produce a paper product.
• Engineering

Fast Lane

• Manufacturing
• 9–12
Level: 2
In this activity, students will investigate how electricity and magnetism are closely related by building and testing their own electromagnets.
• Science

How a Ball Falls

• IT
• 9–12
Level: 3
In this activity, students work in teams to develop a method for creating a mathematical model of the path of a ball. The teams measure the height from which a ball is thrown, and the time taken for the ball to reach the ground.
• Technology

How Low Can You Go?

• Energy
• 9–12
Level: 3
In this activity, students will investigate factors that influence the temperature of an isolated system and relate this to average kinetic energy and thermodynamic properties.
• Science

Credit Card Debt

• IT
• 9–12
Level: 4
Description: Students consider the benefits and tradeoffs of using credit and learn about the role interest plays in using credit cards. Then, they create an equation that describes the length of time it takes to pay off a debt.
• Math

Pixel Art

• IT
• 9–12
Level: 3
Students work together to build an algorithm for drawing a pixel picture using coordinate directions and color assignments on graph paper. Then, students follow the algorithms of other groups to create the images on a larger scale with post-it notes.
• Math

Designing a Mars Rover

• Manufacturing
• 9–12
Level: 3
Students explore the basic components of vehicle design and learn about the conditions affecting Mars rovers. They design an improved Mars rover by defining a problem and proposing a solution in the form of improved design elements.
• Engineering